The Simulation of Traction and Braking Performance for High-Speed Railway Virtual Reality System

Cong Guan, Long Chang, Huaiyu Xu
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引用次数: 6

Abstract

A high-speed railway virtual reality system can vividly show the train running process, traction and braking control performance using 3D computer graphics technology. As a major part of virtual reality system, the traction and braking performance have great significance to the effect of the rain running. This paper researches the basic theory of train traction and braking calculation, which can be used to simulate the train running in the virtual reality system. It also introduces the realization process of the virtual simulation based on Direct3D.
高速铁路虚拟现实系统牵引与制动性能仿真
高速铁路虚拟现实系统利用三维计算机图形技术,可以生动地展示列车运行过程、牵引和制动控制性能。作为虚拟现实系统的重要组成部分,车辆的牵引和制动性能对雨天行驶的效果有着重要的影响。本文研究了列车牵引与制动计算的基本理论,可用于在虚拟现实系统中模拟列车运行。介绍了基于Direct3D的虚拟仿真的实现过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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