Distributed Augmented Reality Systems: How Much Performance is Enough?

M. Chouiten, Jean-Yves Didier, M. Mallem
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引用次数: 7

Abstract

This paper presents architectural performance requirements for a framework dedicated to Augmented Reality (AR) applications. This work has been made as a starting point to evaluation of a framework named ARCS (Augmented Reality Component Systems) allowing rapid-prototyping, development, debugging and monitoring of AR applications. The article first introduces the need of such a dedicated framework and the importance of distribution for AR. It also identifies main features that should be offered by an AR framework and key performance criteria to be satisfied. These are partially inspired by the SPE (Software Performance Engineering) distributed architecture evaluation approach. These criteria are application specific. Thus, we first classify different distributed AR applications in scenarios and extract relevant criteria for each. We also provide a custom assessment protocol inspired by SPE evaluation methodology and based on previously identified criteria. This assessment is application independent as it is based on generic design patterns and most likely scenarios of distribution. Keeping in mind identified criteria and handling existing framework's constraints, a reliable generic AR framework should satisfy all criteria for each application class. Assessment protocol results for each criterion are compared to the typical features and performance that should be offered by an AR system.
分布式增强现实系统:多少性能才足够?
本文提出了用于增强现实(AR)应用的框架的体系结构性能要求。这项工作是作为评估一个名为ARCS(增强现实组件系统)的框架的起点,该框架允许对AR应用进行快速原型设计、开发、调试和监控。本文首先介绍了这种专用框架的需求和AR分发的重要性。它还确定了AR框架应该提供的主要功能和要满足的关键性能标准。这些部分受到了SPE(软件性能工程)分布式体系结构评估方法的启发。这些标准是特定于应用程序的。因此,我们首先对场景中不同的分布式AR应用进行分类,并为每个应用提取相关标准。我们还根据SPE评估方法和先前确定的标准提供了自定义评估协议。此评估与应用程序无关,因为它基于通用设计模式和最可能的分布场景。记住确定的标准和处理现有框架的约束,一个可靠的通用AR框架应该满足每个应用程序类的所有标准。每个标准的评估方案结果与AR系统应该提供的典型特征和性能进行比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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