Development and Evaluation of a Mobile Application with Augmented Reality for Guiding Visitors on Hiking Trails

Rute Silva, R. Jesus, P. Jorge
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Abstract

Tourism on the island of Santa Maria, Azores, has been increasing due to its characteristics in terms of biodiversity and geodiversity. This island has several hiking trails; the available information can be consulted in pamphlets and physical placards, whose maintenance and updating is difficult and expensive. Thus, the need to improve the visitors’ experience arises, in this case, by using the technological means currently available to everyone: a smartphone. This paper describes the development and evaluation of the user experience of a mobile application for guiding visitors on said hiking trails, as well as the design principles and main issues observed during this process. The application is based on an augmented reality interaction model providing visitors with an interactive and recreational experience through Augmented Reality in outdoor environments (without additional marks in the physical space and using georeferenced information), helping in navigation during the route and providing updated information with easy maintenance. For the design and evaluation of the application, two studies were carried out with users on-site (Santa Maria, Azores). The first had 77 participants, to analyze users and define the application’s characteristics, and the second had 10 participants to evaluate the user experience. The feedback from participants was obtained through questionnaires. In these questionnaires, an average SUS (System Usability Scale) score of 83 (excellent) and positive results in the UEQ (User Experience Questionnaire) were obtained.
基于增强现实技术的移动应用程序的开发与评估
由于其生物多样性和地质多样性的特点,亚速尔群岛圣玛丽亚岛的旅游业一直在增加。这个岛上有几条徒步小径;现有的资料可以在小册子和实物标语牌上查阅,这些资料的维护和更新既困难又昂贵。因此,需要改善游客的体验,在这种情况下,通过使用目前人人可用的技术手段:智能手机。本文描述了一个移动应用程序的开发和用户体验的评估,引导游客在上述徒步旅行路线,以及设计原则和观察到的主要问题在这个过程中。该应用程序基于增强现实交互模型,通过增强现实在户外环境中为游客提供互动和娱乐体验(在物理空间中没有额外的标记,并使用地理参考信息),在路线中帮助导航,并提供易于维护的最新信息。为了设计和评估应用程序,与现场用户(亚速尔群岛的圣玛丽亚)进行了两项研究。第一组有77名参与者来分析用户并定义应用程序的特征,第二组有10名参与者来评估用户体验。通过问卷调查获得参与者的反馈。在这些问卷中,SUS(系统可用性量表)平均得分为83分(优秀),UEQ(用户体验问卷)得分为积极。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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