{"title":"Virtual Reality mediated instruction and learning","authors":"M. Melatti, K. Johnsen","doi":"10.1109/KELVAR.2017.7961556","DOIUrl":null,"url":null,"abstract":"Several prominent media theories support the use of Virtual Reality (VR) in education, however, there are few examples to draw from due to barriers in implementation. Current generation, mainstream virtual reality systems have largely removed these barriers, allowing for evaluations to now take place.","PeriodicalId":184073,"journal":{"name":"2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/KELVAR.2017.7961556","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 14
Abstract
Several prominent media theories support the use of Virtual Reality (VR) in education, however, there are few examples to draw from due to barriers in implementation. Current generation, mainstream virtual reality systems have largely removed these barriers, allowing for evaluations to now take place.