A Universal Framework For Systemizing the Evaluation of Immersive And Collaborative Performance

L. Dupont, M. Pallot, O. Christmann, S. Richir
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引用次数: 7

Abstract

The capacity to visually represent innovative product/service ideas and concepts as well as usage scenarios while anticipating the resulting User eXperience (UX) is extremely critical in order to ensure innovation success. Our previous empirical studies on low-cost Immersive Virtual Environments (IVE), and, more recently, on Immersive Collaborative Environments (ICE) have unveiled the great potential of 'close-to-real-life' immersion. It fulfills the necessary level of realism in order to engage and facilitate stakeholders' contribution to alternative solutions and usage scenarios. Therefore, this paper is intended to present our ICE framework that could be used in investigations of Immersive and Collaborative performances.
沉浸式与协作绩效评估的通用框架
在预测最终用户体验(UX)的同时,可视化地呈现创新产品/服务理念和概念以及使用场景的能力对于确保创新的成功至关重要。我们之前对低成本沉浸式虚拟环境(IVE)的实证研究,以及最近对沉浸式协作环境(ICE)的实证研究,都揭示了“接近现实生活”沉浸的巨大潜力。它满足了必要的现实主义水平,以便参与和促进利益相关者对替代解决方案和使用场景的贡献。因此,本文旨在展示我们的ICE框架,该框架可用于沉浸式和协作式表演的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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