Evolution of GPU virtualization to resource pooling

Gui Liang, Siti Norbaya binti Daud, N. Ismail
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Abstract

With the rapid development of artificial intelligence, the demand for Graphics Processing Unit (GPU) resources is also increasing rapidly. To improve the efficiency and utilization of GPU resources, virtualization technology has been widely used in the field of GPUs. This article reviews the evolution from GPU virtualization to resource pooling, including device simulation, GPU pass-through, hardware-assisted virtualization, GPU full virtualization, GPU remote-sharing, and GPU resource pools. The advantages and disadvantages of each stage and the challenges faced during the evolution process are also analyzed. This article discusses the difficulties and solutions of GPU resource pool construction, as well as the construction steps and framework, providing a reference for the research and application of GPU resource pooling.
GPU虚拟化到资源池的演进
随着人工智能的快速发展,对图形处理单元(GPU)资源的需求也在迅速增加。为了提高GPU资源的效率和利用率,虚拟化技术在GPU领域得到了广泛的应用。本文回顾了从GPU虚拟化到资源池的演变过程,包括设备模拟、GPU直通、硬件辅助虚拟化、GPU全虚拟化、GPU远程共享和GPU资源池。分析了各阶段的优势和劣势,以及发展过程中面临的挑战。本文讨论了GPU资源池构建的难点和解决方案,以及构建步骤和框架,为GPU资源池的研究和应用提供参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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