A framework for describing interactions with graphical widgets

M. Chen
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引用次数: 7

Abstract

De\cnbmg the user interaction and visual feedback provided by a graphical widget is currently done through combined v ritten description with visual interaction snap-sho~. This approach is laborious and can be repetitive if all the widgets in a Graphical User Interface (GUI) must be documented. Furthermore. such a de.scriptiort does not necessary reveal common widget behavior. nor does it directly guide a person in creating a new widget. One need$ to infer standard behavior from the existing widget set before a new and consistent widget can be designed
描述与图形小部件交互的框架
目前,图形化小部件提供的用户交互和视觉反馈是通过书面描述和视觉交互快照相结合的方式完成的。如果必须记录图形用户界面(GUI)中的所有小部件,那么这种方法很费力,并且可能重复。此外。这样的描述脚本没有必要揭示常见的小部件行为。它也不直接指导用户创建新的小部件。在设计新的一致的小部件之前,需要$从现有小部件集推断出标准行为
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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