ROI-Based Video Stabilization Algorithm for Hand-Held Cameras

Dong-Bok Lee, Ick-hyun Choi, B. Song, T. Lee
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引用次数: 5

Abstract

Recently, a content-preserving warping algorithm utilizing 3D motion has been acknowledged as state-of-the-art thanks to its superior stabilization performance. However, the huge computational cost of this technique is a serious burden in spite of its excellent performance. Thus, we propose a fast video stabilization algorithm that provides significantly reduced computational complexity over the state-of-the-art with the same stabilization performance. First, we estimate the 3D information of the feature points in each input frame and define the region of interest (ROI) based on the estimated 3D information. Next, we apply the proposed ROI-based pre-warping and content-preserving warping sequentially to the input frame. From intensive simulation results, we find that the proposed algorithm reduces computational complexity by 15% of that of the state-of-the-art method, while keeping almost equivalent stabilization performance.
基于roi的手持摄像机稳像算法
最近,一种利用3D运动的内容保留翘曲算法因其优越的稳定性能而被公认为最先进的算法。然而,尽管该技术具有优异的性能,但其巨大的计算成本是一个严重的负担。因此,我们提出了一种快速视频防抖算法,该算法在具有相同防抖性能的情况下显着降低了最先进的计算复杂度。首先,我们估计每个输入帧中特征点的三维信息,并根据估计的三维信息定义感兴趣区域(ROI)。接下来,我们将提出的基于roi的预翘曲和内容保留翘曲依次应用于输入帧。从密集的仿真结果中,我们发现所提出的算法将计算复杂度降低了最先进方法的15%,同时保持了几乎相同的稳定性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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