The effects of navigational control and environmental detail on learning in 3D virtual environments

E. Ragan, Karl Huber, B. Laha, D. Bowman
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引用次数: 15

Abstract

Studying what design features are necessary and effective for educational virtual environments (VEs), we focused on two design issues: level of environmental detail and method of navigation. In a controlled experiment, participants studied animal facts distributed among different locations in an immersive VE. Participants viewed the information as either an automated tour through the environment or with full navigational control. The experiment also compared two levels of environmental detail: a sparse environment with only the animal fact cards and a detailed version that also included landmark items and ground textures. The experiment tested memory and understanding of the animal information. Though neither environmental detail nor navigation type significantly affected learning outcomes, the results suggest that manual navigation may have negatively affected the learning activity. Also, learning scores were correlated with both spatial ability and video game usage, suggesting that educational VEs may not be an appropriate presentation method for some learners.
三维虚拟环境中导航控制和环境细节对学习的影响
研究教育虚拟环境的设计特征是必要的和有效的,我们关注两个设计问题:环境细节水平和导航方法。在一项对照实验中,参与者在沉浸式虚拟现实中研究分布在不同位置的动物事实。参与者将信息视为通过环境的自动游览或完全导航控制。实验还比较了两个层次的环境细节:一个只有动物事实卡片的稀疏环境和一个还包括地标项目和地面纹理的详细环境。该实验测试了对动物信息的记忆和理解。虽然环境细节和导航类型都没有显著影响学习结果,但结果表明,手动导航可能对学习活动产生负面影响。此外,学习分数与空间能力和视频游戏的使用相关,这表明教育性游戏可能不适合一些学习者的表现方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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