Towards Unified Principles of Interaction

M. Beaudouin-Lafon
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引用次数: 25

Abstract

Even though today's computers are used for many different types of tasks, they still rely on user interfaces designed for office workers in the 1980s. HCI researchers have produced a slew of innovative interaction styles, from gestural interaction to mixed reality and tangible interfaces, but they have not replaced traditional GUIs. I argue that we must devise fundamental principles of interaction that unify, rather than separate, interaction styles in order to support the diversity of uses and users. I describe ongoing work on my ERC advanced grant, ONE, which explores how the concepts of information substrates and interaction instruments create digital environments that users can appropriate and (re)combine at will.
走向相互作用的统一原则
尽管今天的计算机被用于许多不同类型的任务,但它们仍然依赖于20世纪80年代为办公室工作人员设计的用户界面。人机交互研究人员已经创造了一系列创新的交互风格,从手势交互到混合现实和有形界面,但它们并没有取代传统的gui。我认为我们必须设计交互的基本原则,统一而不是分离交互风格,以支持多样化的用途和用户。我描述了我的ERC高级拨款ONE正在进行的工作,它探索了信息基质和交互工具的概念如何创建用户可以随意使用和(重新)组合的数字环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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