FittsTilt: the application of Fitts' law to tilt-based interaction

I. Mackenzie, Robert J. Teather
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引用次数: 63

Abstract

We evaluated tilt as an input method for devices with built-in accelerometers, such as touchscreen phones and tablet computers. The evaluation was empirical and experimental. Sixteen participants performed a tilt-based position-select task, similar to the multi-directional Fitts' law task in ISO 9241-9. Four levels of tilt gain (25, 50, 100, and 200) and two selection modes (first-entry and 500 ms dwell) were used. Movement times were lowest with tilt gain = 50 and first-entry selection. Maximum tilt angles ranged from about 2° to 13°, depending on condition. Tilt as an input primitive is shown to conform to Fitts' law. Throughput is low, however, about 2.3 bits/s for first-entry and 1.2 bits/s for dwell.
Fitts stilt:将Fitts定律应用于基于倾斜的交互
我们将倾斜作为内置加速计设备(如触摸屏手机和平板电脑)的输入法进行了评估。评价采用实证和实验相结合的方法。16名参与者执行了一个基于倾斜的位置选择任务,类似于ISO 9241-9中的多向Fitts定律任务。使用四种倾斜增益水平(25、50、100和200)和两种选择模式(首次进入和500毫秒停留)。倾斜增益= 50和首次进入选择时,运动时间最短。最大倾斜角范围从2°到13°,取决于条件。倾斜作为输入原语符合菲茨定律。然而,吞吐量很低,第一条目的吞吐量约为2.3比特/秒,驻留的吞吐量约为1.2比特/秒。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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