Compression and transmission of depth maps for image-based rendering

R. Krishnamurthy, Bing-Bing Chai, Hai Tao, S. Sethuraman
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引用次数: 104

Abstract

We consider applications using depth-based image-based rendering (IBR), where the synthesis of arbitrary views occur at a remote location, necessitating the compression and transmission of depth maps. Traditional image compression has been designed to provide maximum perceived visual quality, and a direct application is sub-optimal for depth-map compression, since depth-maps are not directly viewed. In other words, the sensitivity of the rendering error depends on the image content as well as on the depth map, we propose two improvements to take this into account. Firstly, we consider region-of-interest (ROI) coding, where we identify those regions of the image where accurate depth is most crucial. Secondly, we reshape the dynamic range of the depth map. Our experiments show a significant improvement in coding gain (1.1 dB) and rendering quality when we integrated these two improvements into a standard JPEG-2000 coder.
基于图像渲染的深度图的压缩和传输
我们考虑使用基于深度的图像渲染(IBR)的应用程序,其中任意视图的合成发生在远程位置,需要压缩和传输深度图。传统的图像压缩旨在提供最大的感知视觉质量,而直接应用深度图压缩是次优的,因为深度图不能直接查看。换句话说,渲染误差的敏感性取决于图像内容以及深度图,我们提出了两个改进来考虑这一点。首先,我们考虑感兴趣区域(ROI)编码,其中我们识别图像中精确深度最重要的区域。其次,对深度图的动态范围进行重构。我们的实验表明,当我们将这两项改进集成到标准的JPEG-2000编码器中时,编码增益(1.1 dB)和渲染质量得到了显着改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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