Efficient modal sound synthesis on GPUs

Dominik Rausch, B. Hentschel, T. Kuhlen
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引用次数: 4

Abstract

Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to be accumulated to generate the output sound. Due to the high audio sampling rate, algorithms using the CPU typically can handle only a few actively sounding objects. Additionally, force excitation should be applied at a high sampling rate. We present different algorithms to compute the synthesized sound using a GPU, and compare them to CPU implementations. The GPU algorithms shows a significantly higher performance, and allows many sounding objects simultaneously.
高效模态声音合成gpu
模态声音合成是虚拟环境中交互生成声音的一种有效方法。作用在物体上的力激发模式,然后必须积累以产生输出声音。由于高音频采样率,使用CPU的算法通常只能处理少数主动发声对象。此外,应在高采样率下施加力激励。我们提出了使用GPU计算合成声音的不同算法,并将它们与CPU实现进行比较。GPU算法显示出更高的性能,并允许同时探测多个目标。
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