Distributed software-based volume visualization in a virtual environment

A. Fuhrmann, R. Splechtna, L. Mroz, H. Hauser
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引用次数: 1

Abstract

In this paper we present our integration of volume rendering into virtual reality, combining a fast and flexible software implementation of direct volume rendering with the intuitive manipulation and navigation techniques of a virtual environment. By distributing the visualization and interaction tasks to two low-end PCs we managed to realize a highly interactive, yet inexpensive set-up. The volume objects are seamlessly integrated into the polygonal virtual environment through image-based rendering. The interaction techniques include scalar parameterization of transfer functions, direct 3D selection, 3D highlighting of volume objects and clipping cubes and cutting planes. These methods combined with the interaction and display devices of virtual reality form a powerful yet intuitive environment for the investigation of volume data sets. As main application areas we propose training and education.
虚拟环境中基于分布式软件的卷可视化
在本文中,我们提出了将体绘制集成到虚拟现实中,将快速灵活的直接体绘制软件实现与虚拟环境的直观操作和导航技术相结合。通过将可视化和交互任务分配给两台低端pc,我们成功地实现了高度交互,但价格低廉的设置。通过基于图像的渲染,将体对象无缝地集成到多边形虚拟环境中。交互技术包括传递函数的标量参数化、三维直接选择、体对象的三维高亮显示以及裁剪立方体和切割平面。这些方法与虚拟现实的交互和显示设备相结合,为体数据集的研究提供了一个强大而直观的环境。我们建议培训和教育作为主要应用领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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