A media synchronization scheme with causality control in network environments

Y. Ishibashi, S. Tasaka, Yoshiro Tachibana
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引用次数: 14

Abstract

This paper proposes a media synchronization scheme with causality control for distributed multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice and video. In the scheme, the /spl Delta/-causality control is performed for causality, and the virtual-time rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The paper deals with a networked shooting game as an example of such applications and demonstrates the effectiveness of the scheme by experiment.
网络环境中具有因果关系控制的媒体同步方案
针对计算机数据、语音和视频等媒体流之间存在时间和因果关系的分布式多媒体应用,提出了一种具有因果控制的媒体同步方案。在该方案中,对因果关系进行/spl Delta/-causality控制,并使用作者之前提出的虚拟时间呈现(virtual-time rendering, VTR)算法进行媒体同步。本文以网络射击游戏为例,通过实验验证了该方案的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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