The Adaptive Arena: language constructs and architectural abstractions for concurrent object-oriented systems

A. Bader, T. Elrad
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引用次数: 6

Abstract

In this paper we present a concurrent object-oriented model in which a concurrent object, which represents a shared resource abstraction in our model, is decomposed into a hierarchy of architectural abstractions: a shared data abstraction, a synchronization abstraction, and a scheduling abstraction. It will be shown that the separation of concerns among the three major components of the concurrent objects avoids many of the conceptual difficulties that arise when integrating concurrency into the object-oriented paradigm. The proposed model presents a formal methodology for the architectural design and specification of the concurrent object-oriented software systems. The notion of scheduling policy inheritance in our model facilitates the process of engineering adaptability in the development of the intelligent reactive/adaptive systems.
适应性竞技场:并发面向对象系统的语言构造和体系结构抽象
在本文中,我们提出了一个并发的面向对象模型,在该模型中,一个代表共享资源抽象的并发对象被分解为架构抽象的层次结构:共享数据抽象、同步抽象和调度抽象。将显示并发对象的三个主要组件之间的关注点分离避免了在将并发性集成到面向对象范式时出现的许多概念上的困难。该模型为并行面向对象软件系统的体系结构设计和规范提供了一种形式化的方法。该模型中调度策略继承的概念有利于智能响应/自适应系统开发过程中的工程适应性。
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