Interactive streaming of structured data

Justin Mazzola Paluska, H. Pham
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引用次数: 4

Abstract

We present ChunkStream, a system for efficient streaming and interactive editing of online video. Rather than using a specialized protocol and stream format, ChunkStream makes use of a generic mechanism employing chunks. Chunks are fixed-size arrays that contain a mixture of scalar data and references to other chunks. Chunks allow programmers to expose large, but fine-grained, data structures over the network. ChunkStream represents video clips using simple data types like linked lists and search trees, allowing a client to retrieve and work with only the portions of the clips that it needs. ChunkStream supports resource-adaptive playback and “live” streaming of real-time video as well as fast, frame-accurate seeking; bandwidth-efficient high-speed playback; and compilation of editing decisions from a set of clips. Benchmarks indicate that ChunkStream uses less bandwidth than HTTP Live Streaming while providing better support for editing primitives.
结构化数据的交互式流
我们提出了ChunkStream,一个有效的在线视频流和交互式编辑系统。ChunkStream不是使用专门的协议和流格式,而是使用使用块的通用机制。块是固定大小的数组,包含标量数据和对其他块的引用的混合。块允许程序员在网络上公开大型但细粒度的数据结构。ChunkStream表示视频剪辑使用简单的数据类型,如链表和搜索树,允许客户端检索和工作,只有剪辑的部分,它需要。ChunkStream支持资源自适应播放和实时视频的“现场”流,以及快速,帧精确的搜索;带宽高效高速回放;以及从一组剪辑中编辑决定的汇编。基准测试表明,ChunkStream比HTTP Live Streaming使用更少的带宽,同时为编辑原语提供更好的支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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