Animation of human locomotion using sagittal elevation angles

H. C. Sun, Dimitris N. Metaxas
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引用次数: 4

Abstract

This paper presents a data-driven procedural model for the kinematic animation of human walking. The use of data yields realistic looking gait, while the procedural model yields flexibility. We present a new motion data representation, the sagittal elevation angles, and present biomechanical evidence that these angles have a stereotyped pattern across many different walking situations, implying their reusability as a motion data source. We also sketch our algorithm for animating human gait based on sagittal elevation angle data, which allows us to generate curved locomotion on uneven terrain with stylistic variation without requiring new datasets.
使用矢状仰角的人体运动动画
提出了一种数据驱动的人体行走运动动画过程模型。数据的使用产生了逼真的步态,而程序模型产生了灵活性。我们提出了一种新的运动数据表示,矢状仰角,并提出了生物力学证据,表明这些角度在许多不同的步行情况下具有定型模式,这意味着它们作为运动数据源的可重用性。我们还概述了基于矢状仰角数据的人类步态动画算法,这使我们能够在不平坦的地形上生成具有风格变化的弯曲运动,而不需要新的数据集。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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