Tactile programming: a unified manipulation paradigm supporting program comprehension, composition and sharing

A. Repenning, James Ambach
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引用次数: 106

Abstract

Although visual programming techniques have been used to lower the threshold of programming for end users, they are not sufficient for creating end user programming environments that are both easy to use and powerful. To achieve this, an environment must support the definition of programs that are not just static representations of behavior, but are instead dynamic collections of program objects which can be applied in a number of contexts rather than just a program editor. We describe an approach to end user programming called tactile programming which extends visual techniques with a unified program manipulation paradigm that makes programs easy to comprehend, compose and, most importantly, share over the World Wide Web. Tactile programming's inherent ability to support the social context in which programming takes place along with its ability to ease program comprehension and composition is what differentiates this approach from others. In the context of the Agentsheets programming substrate, we have created an instance of a tactile programming environment called Visual AgenTalk which is used to create interactive simulations.
触觉编程:支持程序理解、组成和共享的统一操作范式
尽管可视化编程技术已被用于降低最终用户的编程门槛,但它们不足以创建既易于使用又功能强大的最终用户编程环境。为了实现这一点,环境必须支持程序的定义,这些程序不仅是行为的静态表示,而且是程序对象的动态集合,可以应用于许多上下文中,而不仅仅是程序编辑器。我们描述了一种终端用户编程的方法,称为触觉编程,它通过统一的程序操作范式扩展了视觉技术,使程序易于理解,编写,最重要的是,在万维网上共享。触觉编程支持编程发生的社会环境的内在能力,以及简化程序理解和组成的能力,是这种方法与其他方法的区别。在Agentsheets编程基板的上下文中,我们创建了一个触觉编程环境的实例,称为Visual AgenTalk,用于创建交互式模拟。
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