An initial exploration of conversational errors as a novel method for evaluating virtual human experiences

Richard Skarbez, Aaron Kotranza, F. Brooks, Benjamin C. Lok, M. Whitton
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引用次数: 9

Abstract

We present a new method for evaluating user experience in interactions with virtual humans (VHs). We code the conversational errors made by the VH. These errors, in addition to the duration of the interaction and the numbers of statements made by the participant and the VH, provide objective, quantitative data about the virtual social interaction. We applied this method to a set of previously collected interactions between medical students and VH patients and present preliminary results. The error metrics do not correlate with traditional measures of the quality of a virtual experience, e.g. presence and copresence questionnaires. The error metrics were significantly correlated with scores on the Maastricht Assessment of Simulated Patients (MaSP), a scenario-appropriate measure of simulation quality, suggesting further investigation is warranted.
会话错误作为一种评估虚拟人类体验的新方法的初步探索
我们提出了一种新的方法来评估与虚拟人(VHs)交互的用户体验。我们对VH产生的对话错误进行编码。这些错误,加上互动的持续时间和参与者和VH所做的陈述的数量,提供了关于虚拟社会互动的客观、定量的数据。我们将这种方法应用于一组先前收集的医学生与VH患者之间的互动,并给出了初步结果。错误度量与虚拟体验质量的传统度量不相关,例如存在和参与问卷。误差指标与马斯特里赫特模拟患者评估(MaSP)得分显著相关,MaSP是模拟质量的一种场景适当度量,表明有必要进一步研究。
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