A Comparative Study of Three User Experience Frameworks for Enhancing Health Mobile Applications

Bhimaja Goonatillaka, C. Kodithuwakku, Amila Sandaruwan, Thamalsha Wijayarathne, J. Wickramarathne
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Abstract

Apps for mobile health (mHealth) have proliferated and offer a variety of features to help users achieve better health outcomes. Thousands of mHealth apps are giving many great options for end users and they also introduce different options for different requirements. In this study the focus is specifically on the fitness mobile health apps. There are a variety of UX evaluation frameworks that are being used for the UX evaluation of those apps. However, not much research work is available in evaluating the UX frameworks relevant to mHealth mobile apps. The three frameworks evaluated in this study are the hook model, the mental model, and the double diamond model as those models have shown considerable success in this context. Five main user case studies are used in the user testing relevant to the UX of the selected mHealth app. At least three casual interviews together with three observation sessions are conducted per respondent to gather feedback on the usability, accessibility, and the effectiveness of the three frameworks. Thereby, the three frameworks are compared for their suitability and recommendations are tendered in suggesting a better suited framework for the UX evaluation purposes for mHealth apps. The Double Diamond Hook Mental (DDHM) hybrid model is proposed as the main outcome of this study to overcome the inherent drawbacks of each framework if used individually. After usability testing, it has proven that this proposed model enables to guide improved UX of mHealth apps.
三种增强健康移动应用的用户体验框架的比较研究
移动健康应用程序(mHealth)已经激增,并提供各种功能,以帮助用户实现更好的健康结果。成千上万的移动健康应用程序为最终用户提供了许多很好的选择,他们也为不同的需求介绍了不同的选择。在这项研究中,重点是健身移动健康应用程序。有各种各样的用户体验评估框架被用于这些应用程序的用户体验评估。然而,在评估与移动医疗移动应用相关的用户体验框架方面,并没有太多的研究工作。本研究评估的三个框架是钩子模型、心理模型和双菱形模型,因为这些模型在这一背景下显示出相当大的成功。五个主要的用户案例研究用于与所选移动健康应用程序的用户体验相关的用户测试。每个受访者至少进行了三次随机访谈和三次观察会议,以收集关于三个框架的可用性、可访问性和有效性的反馈。因此,比较了这三个框架的适用性,并提出了建议,为移动健康应用程序的用户体验评估提供了一个更适合的框架。双钻石钩心理(DDHM)混合模型被提出作为本研究的主要成果,以克服每个框架单独使用时的固有缺陷。经过可用性测试,证明了该模型能够指导移动健康应用程序的用户体验改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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