VLSI Design of Floating-Point Twiddle Factor Using Adaptive CORDIC on Various Iteration Limitations

Trong-Thuc Hoang, Duc-Hung Le, C. Pham
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引用次数: 2

Abstract

The design of 32-bit floating-point Fast Fourier Transform (FFT) Twiddle Factor (TF) is proposed in this paper. The architecture was developed based on the adaptive algorithm of COordinate Rotation DIgital Computer (CORDIC). The CORDIC method is a well-known approach for approximating the complex-number multiplication in FFT implementations, also known as TF. An iterative process does the calculations of adaptive CORDIC. Therefore, by limiting the number of iterations, the accuracy performances can be sacrificed for the better outcome of throughput rates. As a result, there are three different FFT TF implementations were presented in this paper. They are TF-4, TF-8, and TF-16 for the design of TF implemented on four, eight, and 16 iteration limitations, respectively. The results of the three implementations were reported on both Field Programmable Gate Array (FPGA) and Application Specific Integrated Chip (ASIC) level. The FPGA results were examined on the Altera Stratix IV development kit, and the ASIC results were reported by the Synopsys tools with the Silicon On Thin Buried-oxide (SOTB) 65nm process library.
基于自适应CORDIC的浮点抖动因子VLSI设计
提出了一种32位浮点快速傅里叶变换(FFT)抖动因子(TF)的设计方法。该体系结构是基于坐标旋转数字计算机(CORDIC)自适应算法开发的。CORDIC方法是FFT实现(也称为TF)中近似复数乘法的一种众所周知的方法。自适应CORDIC的计算是一个迭代过程。因此,通过限制迭代次数,可以牺牲精度性能以获得更好的吞吐率结果。因此,本文提出了三种不同的FFT TF实现。它们分别是TF-4、TF-8和TF-16,用于设计在4、8和16个迭代限制上实现的TF。在现场可编程门阵列(FPGA)和专用集成芯片(ASIC)两级上分别报道了这三种实现的结果。FPGA结果在Altera Stratix IV开发套件上进行了测试,ASIC结果通过Synopsys工具与硅薄埋氧化物(SOTB) 65nm工艺库报告。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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