Assessing the Power Cost of Virtualization Through Real-world Workloads

Senay Semu Tadesse, F. Malandrino, C. Chiasserini, C. Casetti
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引用次数: 1

Abstract

Next-generation mobile networks will be heavily based on virtualization and their pervasiveness raises many questions regarding the energy efficiency of an architecture that requires distributed computing resources at the network edge. In this paper, we focus on the two main virtualization approaches, i.e., virtual machines and containers, which play a primary role in the provisioning of MEC-based services for mobile users. Specifically, we compare the two approaches from the viewpoint of the power consumption they are associated with - a metric significantly affecting the network provider's costs as well as the ICT environment footprint. Through a set of realworld experiments, using real-world video streaming and gaming applications, we assess not only the magnitude of the power consumption we incur, but also how it evolves as the workload increases. Our results show that containers are both more powerefficient and more scalable than virtual machines.
通过实际工作负载评估虚拟化的电力成本
下一代移动网络将在很大程度上基于虚拟化,它们的普及引发了许多关于架构能源效率的问题,这些架构需要网络边缘的分布式计算资源。在本文中,我们主要关注两种主要的虚拟化方法,即虚拟机和容器,它们在为移动用户提供基于mec的服务中起着主要作用。具体来说,我们从与能耗相关的角度对这两种方法进行了比较——能耗是一个显著影响网络提供商成本和ICT环境足迹的指标。通过一系列真实世界的实验,使用真实世界的视频流和游戏应用程序,我们不仅评估了我们所产生的功耗的大小,而且还评估了它如何随着工作量的增加而演变。我们的结果表明,容器比虚拟机更高效、更可扩展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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