A Comparative Quality Assessment between Spanish and American Serious Games on Climate Change

Tania Ouariachi, Laura Galván-Pérez, José Gutiérrez-Pérez, M. Olvera-Lobo
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引用次数: 1

Abstract

What kind of serious games dealing with climate change are out there? Do these types of games share similar quality levels across borders? The purpose of this article is to carry out a comparative quality assessment of games produced in two different countries: United States and Spain. For this purpose, we develop and put into practice a tool to assess the quality of thirty games (fifteen US American and fifteen Spanish) based on the opinion of experts through the Delphi method. Criteria are categorized into identification, narrative, contents, gameplay, and didactics. The results show that these games share similarities but also differ from each other, which bring us to establish different quality scenarios for different countries. The total scores reveal a higher quality level of United States serious games on climate change.
西班牙和美国关于气候变化的严肃游戏的质量比较评估
关于气候变化的严肃游戏有哪些?这些类型的游戏是否具有相同的质量水平?本文的目的是对两个不同国家(美国和西班牙)制作的游戏进行质量比较评估。为此,我们开发并实施了一个工具,根据专家通过德尔菲法的意见来评估30款游戏(15款美国游戏和15款西班牙游戏)的质量。标准分为识别、叙述、内容、玩法和教学。结果表明,这些游戏既有相似之处,也有不同之处,这使得我们需要针对不同的国家建立不同的质量场景。总分显示,美国在气候变化问题上的严肃比赛质量更高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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