Dynamic Load Distribution in web-based AR

Sahil Athrij, A. Santhosh, R. Jayashankar, Arun Padmanabhan, Jyothis
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引用次数: 0

Abstract

In a web-based Augmented Reality (AR) application, to achieve an immersive experience we require precise object detection, realistic model rendering, smooth occlusion, and accurate augmentation in real-time. To achieve these objectives on a device requires heavy computation capabilities unavailable on most mobile devices, this can be solved by using cloud computing but it introduces network latency issues. In this work, we propose a new network protocol named DLDAR (Dynamic Load Distribution in web-based AR) that facilitates and standardizes methods for dynamic division of compute between client and server for achieving real-time performance in a comprehensive AR web application. The protocol will manage computation and network latency by dynamically provisioning compute between client and server based on device and network condition to min-max latency and quality. We demonstrate our approach by developing a web application that enables users to celebrate the regional festival “Raksha Bandan” by sharing wristbands “rakhis” that can be augmented on your wrist. This protocol can be used to create complex web AR applications with more realistic rendering, animations, and interactive environments.
基于web的AR中的动态负载分配
在基于web的增强现实(AR)应用程序中,为了实现身临其境的体验,我们需要精确的对象检测,逼真的模型渲染,平滑的遮挡和实时的精确增强。要在设备上实现这些目标,需要在大多数移动设备上无法获得的大量计算能力,这可以通过使用云计算来解决,但它会引入网络延迟问题。在这项工作中,我们提出了一种名为DLDAR(基于web的AR动态负载分配)的新网络协议,该协议促进和标准化了客户端和服务器之间的动态计算划分方法,以实现全面AR web应用程序的实时性能。该协议将根据设备和网络状况在客户端和服务器之间动态分配计算,从而管理计算和网络延迟,达到最小-最大延迟和质量。我们通过开发一个web应用程序来演示我们的方法,该应用程序使用户能够通过共享可以在手腕上增强的腕带来庆祝地区节日“Raksha Bandan”。该协议可用于创建具有更逼真的渲染、动画和交互环境的复杂web AR应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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