A scalable grid-based multimedia server

A. Zaia, Dario Bruneo, A. Puliafito
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引用次数: 8

Abstract

Mobile devices are, at present, dramatically unhomogeneous for visualization and audio reproduction characteristics. Consequently, today multimedia delivery systems are very customized for some device profile or for wireless connection type. Transcoding techniques are used in order to adapt the same media source to the multiple hardware profiles. Client-based transcoding techniques show their weakness in energy consumption, and server-based transcoding techniques suffer from scalability problems. In this paper we propose a scalable distributed multimedia server based on the grid computing paradigm, which can adapt media content to the device profile and/or to the connection link.
一个可扩展的基于网格的多媒体服务器
目前,移动设备在可视化和音频再现特性方面存在显著的不同质性。因此,今天的多媒体传输系统非常适合某些设备配置文件或无线连接类型。使用转码技术是为了使相同的媒体源适应多个硬件配置文件。基于客户端的转码技术在能耗方面表现出弱点,而基于服务器的转码技术存在可伸缩性问题。在本文中,我们提出了一种基于网格计算范式的可扩展分布式多媒体服务器,它可以根据设备配置文件和/或连接链路调整媒体内容。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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