Gamification of collaborative idea generation and convergence

Ali Moradian, Maaz Nasir, Kelly A. Lyons, R. Leung, S. Sim
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引用次数: 23

Abstract

Collaborative brainstorming does not always result in more ideas or higher quality ideas than working individually. We designed a system with game elements to incent participation in a collaborative creative idea generation processes of brainstorming followed by a convergence activity. We compared teams using the system with and without game elements to investigate the effect of the elements on collaborative work activities. Preliminary results suggest that game elements can help teams produce more ideas during brainstorming and engage in more discussion during a subsequent convergence activity, without negatively affecting idea quality.
协同创意产生和融合的游戏化
集体头脑风暴并不总是比单独工作产生更多的想法或更高质量的想法。我们设计了一个带有游戏元素的系统,以激励人们参与集思广益的协作创意生成过程,然后是聚合活动。我们比较了使用带有和不带有游戏元素的系统的团队,以调查这些元素对协作工作活动的影响。初步结果表明,游戏元素可以帮助团队在头脑风暴中产生更多想法,并在随后的聚合活动中参与更多讨论,而不会对想法质量产生负面影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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