Modeling Topics in User Dialog for Interactive Tablet Media

Adrian Boteanu, S. Chernova
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Abstract

In this paper, we present a set of crowdsourcing and data processing techniques for annotating, segmenting and analyzing spoken dialog data to track topics of discussion between multiple users. Specifically, our system records the dialog between the parent and child as they interact with a reading game on a tablet, crowdsources the audio data to obtain transcribed text, and models topics of discussion from speech transcription using ConceptNet, a freely available commonsense knowledge base. We present preliminary results evaluating our technique using dialog collected using an interactive reading game for children 3-5 years of age. We successfully demonstrate the ability to form discussion topics by grouping words with similar meaning. The presented approach is entirely domain independent and in future work can be applied to a broad range of interactive entertainment applications, such as mobile devices, tablets and games.
交互式平板媒体用户对话框中的主题建模
在本文中,我们提出了一套众包和数据处理技术,用于注释、分割和分析口语对话数据,以跟踪多个用户之间的讨论主题。具体来说,我们的系统记录父母和孩子在平板电脑上阅读游戏时的对话,众包音频数据以获得转录文本,并使用ConceptNet(一个免费的常识知识库)从语音转录中模拟讨论主题。我们提出了初步结果评估我们的技术使用对话收集使用互动阅读游戏3-5岁的儿童。我们成功地展示了通过分组具有相似意义的单词来形成讨论主题的能力。所提出的方法是完全独立于领域的,在未来的工作中可以应用于广泛的互动娱乐应用,如移动设备,平板电脑和游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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