Towards dynamically generating immersive video scenes for studying human-environment interactions

Simon Schröder, J. Stenkamp, Michael Brüggemann, Benjamin Karic, J. Verstegen, C. Kray
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Abstract

Abstract. Studies where participants interact with their environment are necessary, for example to investigate pedestrian behaviour, in urban planning or for environmental studies. Existing methods such as field studies or 3D virtual reality environments frequently require a lot of effort to create realistic 3D worlds or are subject to real-world interferences. In this paper we propose an alternative approach that uses an immersive video environment (IVE) and a dynamic scene generator (DSG).We use overlays to dynamically generate video scenes to facilitate studying specific combinations of environmental factors with participants. We report on an initial case study in the context of studying pedestrian behaviour, where we show how the approach can facilitate studying how crowds and pedestrian signage affect route choices. Our approach can help researchers studying human-environment interactions in the lab.
动态生成沉浸式视频场景,用于研究人与环境的相互作用
摘要参与者与环境互动的研究是必要的,例如,在城市规划或环境研究中调查行人行为。现有的方法,如实地研究或3D虚拟现实环境,经常需要大量的努力来创建逼真的3D世界,或者受到现实世界的干扰。在本文中,我们提出了一种使用沉浸式视频环境(IVE)和动态场景生成器(DSG)的替代方法。我们使用叠加来动态生成视频场景,以方便研究环境因素与参与者的特定组合。在研究行人行为的背景下,我们报告了一个初步的案例研究,在那里我们展示了该方法如何促进研究人群和行人标志如何影响路线选择。我们的方法可以帮助研究人员在实验室中研究人与环境的相互作用。
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