Efficient coloring of a large spectrum of graphs

D. Kirovski, M. Potkonjak
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引用次数: 53

Abstract

We have developed a new algorithm and software for graph coloring by systematically combining several algorithm and software development ideas that had crucial impact an the algorithm's performance. The algorithm explores the divide-and-conquer paradigm, global search for constrained independent sets using a computationally inexpensive objective function, assignment of most-constrained vertices to least-constraining colors, reuse and locality exploration of intermediate solutions, search time management, post-processing lottery-scheduling iterative improvement, and statistical parameter determination and validation. The algorithm was tested on a set of real-life examples. We found that hard-to-color real-life examples are common especially in domains where problem modeling results in denser graphs. Systematic experimentations demonstrated that for numerous instances the algorithm outperformed all other implementations reported in literature in solution quality and run-time.
有效着色的大光谱的图形
我们通过系统地结合对算法性能有重要影响的几种算法和软件开发思想,开发了一种新的图形着色算法和软件。该算法探索了分而治之的范式,使用计算成本低廉的目标函数对约束独立集进行全局搜索,将约束最多的顶点分配给约束最小的颜色,中间解决方案的重用和局部探索,搜索时间管理,后处理彩票调度迭代改进,以及统计参数的确定和验证。该算法在一组现实生活中的例子上进行了测试。我们发现难以上色的现实生活示例很常见,特别是在问题建模结果为密集图的领域。系统实验表明,在许多实例中,该算法在解决方案质量和运行时方面优于文献中报道的所有其他实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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