Ages of avatar: community building for inhabited television

M. Craven, S. Benford, C. Greenhalgh, John Wyver, Claire-Janine Brazier, A. Oldroyd, Tim Regan
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引用次数: 31

Abstract

In this paper we describe and analyse the community building process for Ages of Avatar, a set of on-line Collaborative Virtual Environments created in MicrosoftVirtual Worlds, which form part of an ongoing experiment in Inhabited Television, aiming to merge CVEs and broadcast media. We describe the means by which the CVEs were launched, promoted and supported alongside a television broadcast channel, and how actions of viewers acting as inhabitants in the CVE can be used to provide broadcast material. We explain how the world content and their super-structure were managed to encourage the growth of a community over a short period of time. Using logs of activities in the worlds we deduce some of the characteristics of the community which was formed.
化身时代:居住电视的社区建设
在本文中,我们描述并分析了《阿凡达时代》的社区建设过程,《阿凡达时代》是一套在微软虚拟世界中创建的在线协作虚拟环境,它是《有人居住的电视》正在进行的实验的一部分,旨在合并cve和广播媒体。我们描述了与电视广播频道一起推出、推广和支持CVE的方法,以及如何使用作为CVE居民的观众的行动来提供广播材料。我们解释了世界内容和它们的上层结构是如何在短时间内鼓励社区发展的。利用世界活动日志,我们推断出所形成的社区的一些特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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