A Class of N-Player Colonel Blotto Games with Multidimensional Private Information

Christian Ewerhart, D. Kovenock
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引用次数: 6

Abstract

Abstract In this paper, we study N -player Colonel Blotto games with incomplete information about battlefield valuations. Such games arise in job markets, research and development, electoral competition, security analysis, and conflict resolution. For M ≥ N + 1 battlefields, we identify a Bayes-Nash equilibrium in which the resource allocation to a given battlefield is strictly monotone in the valuation of that battlefield. We also explore extensions such as heterogeneous budgets, the case M ≤ N , full-support type distributions, and network games.
一类具有多维私有信息的n人Colonel Blotto博弈
摘要本文研究了具有不完全战场估值信息的N人Colonel Blotto博弈。这类游戏出现在就业市场、研发、选举竞争、安全分析和冲突解决等领域。对于M≥N + 1个战场,我们确定了一个贝叶斯-纳什均衡,其中给定战场的资源分配在该战场的估值中是严格单调的。我们还探讨了扩展,如异构预算、M≤N的情况、全支持类型的分布和网络游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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