Absorbed in Architectural Representations: Venomenon as an Example for Stereoscopic Video Connecting Cultural Heritage and Media Art

E. Reinhuber
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Abstract

The constant rise and fall of media developments is prevalent. Mixed, Virtual and Augmented Reality is currently hyped until the next (re-)discovered media or new invention will enter the market. Stereoscopic movies experienced several waves, though not only the market expected an enduring revolution in 2009. Five years after the second breakthrough of 3D movies, it has become virtually impossible to purchase equipment on a consumer and prosumer level, even the screenings in cinemas for 3D movies disappeared mostly. Despite the innovations and reluctance of a general audience, I argue in this paper that there are still niches for this exciting medium, specifically in culture, heritage and media art, in particular to convey experiences, emotions and relations, since I sense a neglected potential in this technology, which I aim to combine in the video piece Venomenon and discuss in the following as artistic research.
沉浸于建筑表征:以立体影像为例,将文化遗产与媒体艺术联系起来
媒体发展的不断兴衰是普遍存在的。混合现实、虚拟现实和增强现实目前被大肆宣传,直到下一个(重新)发现的媒体或新发明进入市场。立体电影经历了几次浪潮,尽管2009年不仅仅是市场期待一场持久的革命。在3D电影第二次取得突破的五年后,在消费者和产业界购买设备几乎是不可能的,甚至电影院的3D电影放映也基本消失了。尽管普通观众的创新和不情愿,但我在本文中认为,这种令人兴奋的媒介仍然存在利基,特别是在文化,遗产和媒体艺术方面,特别是在传达体验,情感和关系方面,因为我感觉到这种技术中被忽视的潜力,我打算在视频作品Venomenon中结合起来,并在下面的艺术研究中进行讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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