Embracing the Bias of the Machine: Exploring Non-Human Fitness Functions

Arne Eigenfeldt
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引用次数: 3

Abstract

Autonomous aesthetic evaluation is the Holy Grail of generative music, and one of the great challenges of computational creativity. Unlike most other computational activities, there is no notion of optimality in evaluating creative output: there are subjective impressions involved, and framing obviously plays a big role. When developing metacreative systems, a purely objective fitness function is not available: the designer is thus faced with how much of their own aesthetic to include. Can a generative system be free of the designer’s bias? This paper presents a system that incorporates an aesthetic selection process that allows for both human-designed and non-human fitness functions.
拥抱机器的偏见:探索非人类适应度函数
自主的审美评价是生成音乐的圣杯,也是计算创造力的巨大挑战之一。与大多数其他计算活动不同,在评估创造性产出时没有最优性的概念:这涉及到主观印象,框架显然起着重要作用。当开发元创意系统时,一个纯粹客观的适应性功能是不可用的:因此设计师面临的是他们自己的美学应该包含多少内容。生成系统能摆脱设计师的偏见吗?本文提出了一个系统,该系统结合了审美选择过程,允许人类设计和非人类适应度功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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