Levitar: Real Space Interaction through Mid-Air CG Avatar

Kei Tsuchiya, Naoya Koizumi
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引用次数: 4

Abstract

In this paper, we propose a system for using computer graphic (CG) avatars to re-design human-to-human interactions in real space. Virtual reality (VR) social networks enable users to interact with each other through CG avatars and to choose their appearances freely. However, this is only possible in VR space. We propose a system that takes the avatar from VR space to real space with the help of mid-air imaging technology. The video captured from the mid-air image position is presented to the user via a head-mounted display. Our technical contribution is the design of a mid-air stereo camera in which the gaze direction is synchronized with the user’s head movements. A simple mechanism that rotates the mirror and the camera independently enables a complex horizontal and vertical gaze control of the mid-air stereo camera.
Levitar:通过空中CG化身进行真实空间交互
在本文中,我们提出了一个使用计算机图形(CG)化身来重新设计真实空间中人与人之间的交互的系统。虚拟现实(VR)社交网络使用户可以通过CG化身与他人互动,并自由选择自己的外观。然而,这只可能在VR空间中实现。我们提出了一种利用空中成像技术将虚拟人物从虚拟空间带到真实空间的系统。从空中图像位置捕获的视频通过头戴式显示器呈现给用户。我们的技术贡献是设计了一个空中立体相机,它的凝视方向与用户的头部运动同步。一个简单的机制,旋转镜子和相机独立实现一个复杂的水平和垂直凝视控制的半空立体相机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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