A new perspective [on] shape-from-shading

A. Tankus, N. Sochen, Y. Yeshurun
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引用次数: 98

Abstract

Shape-from-shading (SFS) is a fundamental problem in computer vision. The vast majority of research in this field have assumed orthography as its projection model. This paper reexamines the basis of SFS, the image irradiance equation, under an assumption of perspective projection. The paper also shows that the perspective image irradiance equation depends merely on the natural logarithm of the depth function (and not on the depth function itself), and as such it is invariant to scale changes of the depth function. We then suggest a simple reconstruction algorithm based on the perspective formula, and compare it to existing orthographic SFS algorithms. This simple algorithm obtained lower error rates than legacy SFS algorithms, and equated with and sometimes surpassed state-of-the-art algorithms. These findings lend support to the assumption that transition to a more realistic set of assumptions improves reconstruction significantly.
一个关于形状-阴影的新视角
形状-阴影(SFS)是计算机视觉中的一个基本问题。该领域的绝大多数研究都将正字法作为其投影模型。本文在透视投影的假设下,重新研究了SFS的基础——图像辐照度方程。本文还表明,透视图像辐照度方程仅取决于深度函数的自然对数(而不取决于深度函数本身),因此它对深度函数的尺度变化是不变的。然后,我们提出了一种基于透视公式的简单重建算法,并将其与现有的正交SFS算法进行了比较。这个简单的算法比传统的SFS算法获得更低的错误率,与最先进的算法相当,有时甚至超过了最先进的算法。这些发现支持了一个假设,即过渡到一组更现实的假设可以显著改善重建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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