Animating human face under arbitrary illumination

Tong-Bo Chen, Baocai Yin, Wan-Jun Huang, Dehui Kong
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引用次数: 3

Abstract

The authors present a method to animate a human face under arbitrary lighting conditions. We first acquire the reflectance models of a human face in various expressions by employing a robot to precisely control the light position. By developing a relighting tool, named LUXMASTER, we achieve great freedom to change the illumination condition and get a variety of photorealistic novel renderings of the human face. Then, we introduce morphing techniques to add the time dimension and produce a clip of facial animation with varying illumination and expression. In order to make the morphing work easily, we design an expressive, intuitive and efficient tool, called FLUIDMAN, which at the same time enables an enormous possibility of visual effects.
在任意光照下绘制人脸动画
作者提出了一种在任意光照条件下绘制人脸动画的方法。我们首先利用机器人精确控制光线位置,获得人脸在各种表情下的反射模型。通过开发一个名为LUXMASTER的重照明工具,我们实现了极大的自由改变照明条件,并获得了各种逼真的新颖人脸效果图。然后,我们引入变形技术来增加时间维度,并产生一个具有不同照明和表情的面部动画剪辑。为了使变形工作容易,我们设计了一个富有表现力,直观和高效的工具,称为FLUIDMAN,这在同一时间使视觉效果的巨大可能性。
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