{"title":"A Shattered Perfection: crafting a virtual sculpture","authors":"R. Krawczyk","doi":"10.1109/IV.2002.1028867","DOIUrl":null,"url":null,"abstract":"In the development of a digital sculpture for a competition entry, a mathematical approach was investigated as a method to develop a variety of forms. This paper covers the initial inspiration for the sculpture, Georg Nees's Gravel Stones, and then the series of approaches that were developed expanding the starting concept. Each step in the process is described including the decisions and alternatives that were explored. The sculpture was entirely built and developed with custom software using a series of related mathematical concepts. The software and related digital representations became the sculpting material and the sculpting tools.","PeriodicalId":308951,"journal":{"name":"Proceedings Sixth International Conference on Information Visualisation","volume":"112 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Sixth International Conference on Information Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.2002.1028867","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In the development of a digital sculpture for a competition entry, a mathematical approach was investigated as a method to develop a variety of forms. This paper covers the initial inspiration for the sculpture, Georg Nees's Gravel Stones, and then the series of approaches that were developed expanding the starting concept. Each step in the process is described including the decisions and alternatives that were explored. The sculpture was entirely built and developed with custom software using a series of related mathematical concepts. The software and related digital representations became the sculpting material and the sculpting tools.