Attributes of Aliveness:A Case Study of Two Interactive Public Art Installations

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Abstract

What elements make people think that an interactive public art installation seems “alive”? To answer this question, the paper examines the design and the reception of two public artworks by the INVIVIA studio: MIMMI and PULSUS. Both are responsive installations that aggregate collective data and interpret it through elements such as vibrations, lighting, and/ or mists, but differences in design decisions have led to different perceptions of their aliveness. Through the case study, this paper identifies key attributes in an installation that contribute to the sense of aliveness and discusses the importance of considering aliveness in design. While these attributes are distilled from public art examples, they can generally apply to designed objects that are, through technological augmentation, physically interactive at the human scale.
活力的属性:两个互动公共艺术装置的个案研究
是什么因素让人们认为一个互动的公共艺术装置看起来是“有生命的”?为了回答这个问题,本文考察了INVIVIA工作室的两件公共艺术品:MIMMI和PULSUS的设计和接收。两者都是响应式装置,通过振动、照明和/或雾等元素收集集体数据并对其进行解释,但设计决策的差异导致了对其活力的不同看法。通过案例研究,本文确定了一件装置作品中产生活力感的关键属性,并讨论了在设计中考虑活力的重要性。虽然这些属性是从公共艺术例子中提炼出来的,但它们通常可以应用于通过技术增强,在人类尺度上进行物理交互的设计对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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