Validity and Rigour in Soma Design-Sketching with the Soma

A. Ståhl, Vasiliki Tsaknaki, Madeline Balaam
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引用次数: 28

Abstract

We report on the design processes of two ongoing soma design projects: the Pelvic Chair and the Breathing Wings. These projects take a first-person, soma design approach, grounded in a holistic perspective of the mind and body (the soma). We contribute a reflective account of our soma design processes that deepens the field’s understanding of how soma design is achieved through first-person approaches. We show how we use our somas, our first-person experiences, to stimulate a design process, to prototype through and to use as a way of critiquing emerging designs. Grounding our analysis in new materialism, we show how our designs are in essence, “performative intra-actions”. Using our own somas, our designs open up for experiences within certain constraints, allowing for a material-discursive agency of sorts. Many different somas may be intra-acted through our designs, even if it was our somas who started them.
Soma设计的有效性和严谨性——用Soma绘制草图
我们报告了两个正在进行的躯体设计项目的设计过程:骨盆椅和呼吸翅膀。这些项目采用第一人称,躯体设计方法,以精神和身体(躯体)的整体视角为基础。我们对我们的躯体设计过程进行了反思,加深了该领域对躯体设计如何通过第一人称方法实现的理解。我们展示了我们如何使用我们的躯体,我们的第一人称体验,来刺激设计过程,通过原型并使用作为一种批评新兴设计的方式。基于新唯物主义的分析,我们展示了我们的设计在本质上是如何“表演的内在行为”的。使用我们自己的躯体,我们的设计在一定的限制下为体验打开了大门,允许各种各样的物质话语代理。通过我们的设计,许多不同的躯体可能是内作用的,即使是我们的躯体启动了它们。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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