{"title":"Realidade Aumentada no contexto de Computação Ubíqua: conceitos, características e ferramentas da plataforma Android","authors":"J. Pires, João Manoel de Oliveira Neto","doi":"10.5753/sbc.7669.6.6","DOIUrl":null,"url":null,"abstract":"This chapter presents the main characteristics of Ubiquitous Computing and Augmented Reality and how these technologies can be used together to improve the user experience in urban space. Moreover, we discuss the features offered by the Android platform for the creation of Augmented Reality applications based on the location of users and objects placed in the environment where the users are. To illustrate the issues covered in this chapter, we present the process of designing, modeling and implementing the Intelligent Campus app - a set of resources and services based on Augmented Reality to provide information about buildings and other objects arranged on a university campus.","PeriodicalId":215967,"journal":{"name":"Minicursos do XIV Encontro Unificado de Computação do Piauí (ENUCOMPI) e XI Simpósio de Sistemas de Informação (SINFO)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Minicursos do XIV Encontro Unificado de Computação do Piauí (ENUCOMPI) e XI Simpósio de Sistemas de Informação (SINFO)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5753/sbc.7669.6.6","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This chapter presents the main characteristics of Ubiquitous Computing and Augmented Reality and how these technologies can be used together to improve the user experience in urban space. Moreover, we discuss the features offered by the Android platform for the creation of Augmented Reality applications based on the location of users and objects placed in the environment where the users are. To illustrate the issues covered in this chapter, we present the process of designing, modeling and implementing the Intelligent Campus app - a set of resources and services based on Augmented Reality to provide information about buildings and other objects arranged on a university campus.