Efficient rendering of lightning taking into account scattering effects due to clouds and atmospheric particles

Y. Dobashi, Tsuyoshi Yamamoto, T. Nishita
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引用次数: 33

Abstract

A number of methods have been developed for creating realistic images of natural scenes. Their applications include flight simulators, the visual assessment of outdoor scenery, etc. Previously, many of these methods have focused on creating images under clear or slightly cloudy days. Simulations under bad weather conditions, however, are one of the important issues for realism. Lightning is one of the essential elements for these types of simulations. The paper proposes an efficient method for creating realistic images of scenes including lightning. Our method can create photo-realistic images by taking into account the scattering effects due to clouds and atmospheric particles illuminated by lightning. Moreover, graphics hardware is utilized to accelerate the image generation. The usefulness of our method is demonstrated by creating images of outdoor scenes that include lightning.
考虑到云层和大气粒子散射效应的闪电高效渲染
已经开发了许多方法来创建自然场景的逼真图像。它们的应用包括飞行模拟器、室外景色的视觉评估等。以前,这些方法中的许多方法都集中在晴天或微多云的天气下创建图像。然而,恶劣天气条件下的模拟是现实主义的重要问题之一。闪电是这类模拟的基本元素之一。本文提出了一种有效的生成包括闪电在内的场景真实感图像的方法。我们的方法可以通过考虑云层和大气粒子在闪电照射下的散射效应来创建逼真的图像。此外,图形硬件被用来加速图像的生成。通过创建包含闪电的户外场景图像,可以证明我们方法的实用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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