Look-up-table based DCT domain inverse motion compensation

Shizhong Liu, A. Bovik
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引用次数: 2

Abstract

DCT-based digital video coding standards such as MPEG and H.26x have been widely adopted for multimedia applications. Thus video processing in the DCT domain usually proves to be more efficient than in the spatial domain. To directly convert an inter-coded frame into an intra-coded frame in the DCT domain, the problem of DCT domain inverse motion compensation was studied by Chang and Messerschmitt(1995). Since the data is organized block by block in the DCT domain, the DCT domain inverse motion compensation is computationally intensive. In this paper, a look-up-table (LUT) based method for DCT domain inverse motion compensation is proposed by modeling the statistical distribution of the DCT coefficients in typical images and video sequences. Compared to the method of Chang et al., the LUT based method can save more than 50% of the computing time based on experimental results. The memory requirement of the LUT is about 800 KB which is reasonable. Moreover, the LUT can be shared by multiple DCT domain video processing applications running on the same computer.
基于查表的DCT域逆运动补偿
基于dct的数字视频编码标准如MPEG和H.26x已被广泛应用于多媒体应用。因此,DCT域的视频处理通常比空间域的视频处理效率更高。Chang和Messerschmitt(1995)为了在DCT域中直接将互编码帧转换为内编码帧,研究了DCT域逆运动补偿问题。由于数据在DCT域中是逐块组织的,因此DCT域逆运动补偿的计算量很大。本文通过对典型图像和视频序列中DCT系数的统计分布进行建模,提出了一种基于查找表的DCT域逆运动补偿方法。实验结果表明,与Chang等人的方法相比,基于LUT的方法可以节省50%以上的计算时间。LUT的内存需求约为800 KB,这是合理的。此外,LUT可以被运行在同一台计算机上的多个DCT域视频处理应用程序共享。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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