Posing and Acting as Input for Personalizing Furniture

Bokyung Lee, Minjoo Cho, Joonhee Min, D. Saakes
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引用次数: 27

Abstract

Digital fabrication is becoming increasingly practical for customizing products to users' specifications. However, the design interfaces for customizing items have focused more on 3D modelling and less on how people use the object or how it fits around their body. In this paper, we explore a user-centered approach: using posing and acting as input for personalizing furniture. Users specify dimensions by referring to their body parts and using simple speech commands such as "this wide" or "from here to here", while indicating a distance with their arms. A head-mounted display (HMD) provides instant feedback in real-size and allows users to experience and evaluate their virtual design as though it were a prototype. We report the formative and evaluative studies that indicate that the proposed approach engages casual users in the iterative design process of personalizing items in relation to their use, body, and environment.
摆姿势和表演作为个性化家具的输入
数字制造在根据用户规格定制产品方面变得越来越实用。然而,定制物品的设计界面更多地关注于3D建模,而不是人们如何使用物品或它如何适合他们的身体。在本文中,我们探索了一种以用户为中心的方法:使用姿势和行为作为个性化家具的输入。用户可以根据自己的身体部位来指定尺寸,并使用简单的语音命令,如“这么宽”或“从这里到这里”,同时用手臂表示距离。头戴式显示器(HMD)提供真实尺寸的即时反馈,并允许用户体验和评估他们的虚拟设计,就像它是一个原型一样。我们报告的形成性和评估性研究表明,所提出的方法使休闲用户参与到个性化物品的迭代设计过程中,这些设计过程与他们的使用、身体和环境有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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