Virtual Makeup: Foundation, Eye Shadow and Lipstick Simulation

F. D. Campos, C. Morimoto
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引用次数: 3

Abstract

Realistic makeup simulation can be used to create interactive virtual environments where users can try makeup products in a fast, low-cost and flexible way. Most existing makeup simulators are not appropriate for interactive applications because they don't allow the realistic application of specific products interactively or are based on fixed makeup styles that depend on the same pose and lighting conditions of predefined makeup templates. This paper introduces a new method for makeup simulation that receives a picture with a clean (no makeup) face, and decomposes the facial region into several frequency bands. Each band is processed individually to conceal or enhance facial texture and color features that can be affected by makeup. A specific makeup product is defined by a set of properties that change the texture and color features. To allow the interaction among several makeup products, the method uses a layered representation that can mimic the application of a sequence of products. We present a real-time implementation of the method that simulates the application of foundation, eye shadow and lipstick. The software was developed in C++ and can process one high resolution (1018×990) facial image in about 80 ms and one low resolution (640×480) in about 30ms.
虚拟化妆:粉底,眼影和口红模拟
逼真的化妆模拟可以创建交互式虚拟环境,用户可以快速、低成本、灵活地尝试化妆产品。大多数现有的化妆模拟器不适合交互式应用,因为它们不允许交互式地实际应用特定的产品,或者是基于固定的化妆风格,依赖于预定义的化妆模板的相同姿势和照明条件。本文介绍了一种新的化妆模拟方法,该方法接收一张干净(素颜)的人脸图像,并将人脸区域分解成几个频段。每条条带都经过单独处理,以掩盖或增强可能受化妆品影响的面部纹理和颜色特征。一个特定的彩妆产品是由一组属性来定义的,这些属性可以改变产品的质地和颜色特征。为了允许多个彩妆产品之间的交互,该方法使用分层表示,可以模拟一系列产品的应用。我们提出了一个实时实现的方法,模拟了粉底,眼影和口红的应用。该软件是用c++开发的,可以在大约80毫秒内处理一张高分辨率(1018×990)面部图像,在大约30毫秒内处理一张低分辨率(640×480)面部图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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