Scenario-Based Programming for Mobile Applications

Anat Berkman-Chardon, D. Harel, Yaarit Goel, R. Marelly, Smadar Szekely, Guy Weiss
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引用次数: 3

Abstract

We introduce a novel method for creating mobile applica-tions, integrating the Android SDK into PlayGo, a scenario-based behavioral programming framework. The method al-lows creating mobile applications simply by using a visualGUI editor, and then incrementally “playing in” scenariosthat construct the application’s behavior. This allows thedeveloper to focus on the behavior and interface rather thanon the syntax and code.
基于场景的移动应用程序编程
我们介绍了一种创建移动应用程序的新方法,将Android SDK集成到基于场景的行为编程框架PlayGo中。该方法允许简单地使用可视化gui编辑器创建移动应用程序,然后逐步“参与”构建应用程序行为的场景。这使得开发人员可以专注于行为和接口,而不是语法和代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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