Augmented reality authoring: generic context from programmer to designer

A. Hampshire, H. Seichter, R. Grasset, M. Billinghurst
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引用次数: 55

Abstract

Developing an Augmented Reality (AR) application is usually a long and non-intuitive task. Few methodologies address this problem and tools implementing these are limited or non-existent. To date there is no efficient and easy development tool tailored to the needs of Mixed Reality (MR). We are presenting an initial taxonomy of MR applications, addressing the different levels of abstraction for defining the relation between real and virtual world. We then demonstrate some development approaches and describe tools and libraries that we implemented in order to illustrate aspects of our authoring taxonomy. Finally, we provide a definition addressing the requirements for new generation of AR rapid application development (RAD) tools based on actual implementations.
增强现实创作:从程序员到设计师的通用上下文
开发增强现实(AR)应用程序通常是一项耗时且不直观的任务。解决这个问题的方法很少,实现这些方法的工具有限或不存在。到目前为止,还没有为混合现实(MR)的需求量身定制的高效且简单的开发工具。我们提出了MR应用程序的初步分类,解决了定义真实世界和虚拟世界之间关系的不同抽象级别。然后,我们将演示一些开发方法,并描述我们实现的工具和库,以说明我们创作分类法的各个方面。最后,我们根据实际实现提供了解决新一代AR快速应用开发(RAD)工具需求的定义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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