Exploring children's 3DTV experience

Marianna Obrist, D. Wurhofer, Magdalena Gärtner, Florian Förster, M. Tscheligi
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引用次数: 3

Abstract

3D is expected to transition from cinema to personal consumer electronics. Given that children are heavy users of consumer electronics and represent a driving force when it comes to the adoption of new technologies, it is important to investigate and understand children's experiences with new technologies. Within this paper, we explore children's 3DTV experience with respect to attributed viewing qualities, willingness to view 3DTV at home and influences by age and gender. The study was conducted as part of a three-day science event organized within a shopping mall. Within these three days, feedback from more than 600 children was collected using a combination of quantitative and qualitative methods. Next to a one-page, pre-structured questionnaire, which was developed in particular to explore the quality of children's 3DTV viewing experience, we used open feedback cards on which the children could note their positive and negative experiences of watching 3DTV. The questionnaire results indicated that older children found watching 3DTV requires higher attention and is more exhausting, although -- at the same time -- they experienced it as more realistic than the younger children. Furthermore, three-fourths of the children indicated that they would like to watch 3DTV at home. The study results provide a first step towards a richer understanding of children's experience with 3DTV.
探索儿童3DTV体验
3D技术有望从电影转向个人消费电子产品。鉴于儿童是消费电子产品的重度使用者,并且是采用新技术的推动力,调查和了解儿童使用新技术的体验非常重要。在本文中,我们探讨了儿童的3DTV体验,包括归因观看质量、在家观看3DTV的意愿以及年龄和性别的影响。这项研究是在一家购物中心组织的为期三天的科学活动的一部分。在这三天内,采用定量和定性相结合的方法收集了600多名儿童的反馈。在一份专门为探讨儿童观看3d电视体验质量而设计的一页预结构化问卷的旁边,我们使用了开放式反馈卡,孩子们可以在上面记录他们观看3d电视的积极和消极体验。问卷调查结果显示,年龄较大的孩子认为看3d电视需要更多的注意力,也更累,尽管与此同时,他们比年幼的孩子感觉更真实。此外,四分之三的孩子表示他们愿意在家看3d电视。研究结果为更深入地了解儿童观看3d电视的体验迈出了第一步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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