Workplace collaboration in a 3D Virtual Office

Geetika Sharma, Gautam M. Shroff, P. Dewan
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引用次数: 6

Abstract

We describe Virtual Office, an innovative application of virtual world technology for enabling informal office interactions and collaboration even when some of the participants are physically out of office. Each instance of the system is tied to an actual physical office, so the communication and visual channels created among its users are designed to offer the level of privacy in the corresponding real-world office. VirtualOffice supports auras and automated navigation based on logical seats in the office, rather than geometric distances. The system is implemented using a distributed MVC architecture employing a practical combination of (a) push and pull communication, and (b) cloud-based servers. The system is designed to support remote ‘management by walking around as well as virtually visiting both collaborators' and ones’ own offices, thereby enabling informal conversations that seamlessly bridge the physical and virtual worlds. VirtualOffice also represents a new point in both Benford's and Schroeder's taxonomies of collaboration systems that classifies instant messaging, virtual worlds, and video conferencing. A detailed scenario is used to motivate our new design point and compare it with commonly used as well as emerging collaboration applications as well as established virtual worlds such as Second Life, for the specific purpose of informal office collaboration.
3D虚拟办公室中的工作场所协作
我们描述了虚拟办公室,这是虚拟世界技术的一种创新应用,即使一些参与者不在办公室,也能实现非正式的办公室互动和协作。该系统的每个实例都与实际的物理办公室相关联,因此在其用户之间创建的通信和视觉通道旨在提供相应的现实世界办公室的隐私级别。VirtualOffice支持光环和基于办公室逻辑座位的自动导航,而不是几何距离。该系统使用分布式MVC架构实现,采用(a)推拉通信和(b)基于云的服务器的实际组合。该系统旨在支持远程“走动管理,以及虚拟访问合作者”和自己的办公室,从而实现非正式对话,无缝连接物理世界和虚拟世界。VirtualOffice还代表了Benford和Schroeder对即时消息、虚拟世界和视频会议进行分类的协作系统分类法的一个新观点。使用一个详细的场景来激励我们的新设计点,并将其与常用的和新兴的协作应用程序以及已建立的虚拟世界(如Second Life)进行比较,以实现非正式办公室协作的特定目的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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