Industry 4.0 in Cultural Industry

Antonios Kargas, Dimitrios Varoutas
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引用次数: 3

Abstract

This chapter enlightens how Industry 4.0 is gradually implemented in Cultural Industry. Even though Industry 4.0 started from manufacturing, it soon expanded to less technologically consuming industries, such as the Cultural, creating new opportunities especially in the field of Virtual Reality and Augmented Reality technologies. Taking into account existing research on Industry 4.0 and its main technologies and existing research and projects on Cultural Heritage's aspects related with the 4th Industrial Revolution, the chapter investigates how Industry 4.0 is implemented into Cultural Sector from a technological point of view, but moreover to investigate its potential role.
文化产业中的工业4.0
本章对工业4.0如何在文化产业中逐步实施进行了启发。尽管工业4.0始于制造业,但它很快扩展到技术消耗较少的行业,如文化,特别是在虚拟现实和增强现实技术领域创造了新的机会。考虑到对工业4.0及其主要技术的现有研究,以及与第四次工业革命相关的文化遗产方面的现有研究和项目,本章从技术的角度研究了工业4.0如何在文化部门实施,同时还研究了其潜在作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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